7cb1d79195 In 2499 in the Koprulu sector, a ferocious collective race known as the Zerg arrives to massacre the exiled human colonies while a highly advanced race, the Protoss, intervenes to exterminate the Zerg. In the far future, you play, in turn, three opposing sides of an interplanetary war. First, you play the humans as you are forced to fight your own kind in rebellion even while the evil Zerg are advancing on you. Then you play the Zerg has they make their pitiless conquest across the galaxy. Finally, you play a leader of the Protoss, an advanced race which is determined to defeat the Zerg, but to do so will require civil war with their own kind and an alliance with the human rebels from the human section. I'll start off by putting all my cards on the table, I'm a big Command & Conquer fan and am extremely biased when looking at any other type of RTS game. That being said, I actually found Starcraft to be a very different type of game and not really strictly comparable to C&C. Starcraft has a much bigger emphasis on micro-management as most units have some kind of special ability. Also armies are generally smaller with more emphasis on balance and researched abilities than size and power. <br/><br/>I am a sucker for a good storyline and here Starcraft delivers wholeheartedly, the manual reads like the first chapter of a bestselling science-fiction novel and throughout the single player there a number of interesting plot twists, I'm a bit bemused that nobody ever bothered to make a Starcraft movie! Also the developers can be commended for creating 3 opposing races with different strengths and weaknesses, but with no race that are clearly superior. This has certainly been attempted before (unsuccessfully) in other games but the Starcraft developers got it more or less right. <br/><br/>The area Starcraft didn't won me completely over was in the actual gameplay, your army are limited by available resources and most individual units are rather fragile and can quickly be destroyed by enemy fire, I spend lots of time fixing and replacing my battered army rather than planning battles! I also felt that the whole idea of researching abilities really slows the game down and because the AI opponent always start with a big head start you spend a lot of time waiting for research to be done to be able to match you AI opponent. Speaking about AI, Starcraft AI is certainly not up to scratch but this is true for most RTS games. <br/><br/>Overall, this is certainly an above average game and it's legacy and success speaks for itself. For me C&C is still the king of the hill but I won't miss Starcraft 2 This review contains spoilers for the single-player campaign.<br/><br/>Starcraft is a Real-time strategy game developed by Blizzard Entertainment. The game features a single-player campaign with multiplayer up to 8 players. The game has three distinct races: Terran, Protoss and Zerg. The three races feature different gameplay. For instance, the Terran rely on slow units with high ranged damage outputs. Zerg units are cheap and quick but lack range. Protoss units are bulky and powerful but are expensive. The single-player features a campaign for each of the three races.<br/><br/>The single-player has a great plot. The single-player opens with the Terran campaign and follows Marshall Jim Raynor. Raynor discovers a Zerg invasion and joins a resistance movement led by Mengsk. The Terran campaign has the player in a variety of attack, defense, and special forces missions against all of the races. The Zerg campaign follows an unnamed cerebrate that protects a chryssalis with Sarah Kerrigan. The campaign involves the Zerg creating something in its fight against the Protoss and ends with the invasion of Aiur, the Protoss homeworld. The Protoss campaign follows Tassadar as the race seeks to destroy the Zerg Overmind. Across all of the lengthy missions, the player will be acquainted with the units and understand how each of them play.<br/><br/>The multiplayer is competitive but imbalanced. The Terrans have more of their focus towards mechanical units. The Zerg are incredibly difficult to deal with their mutalisks. The Protoss are strong overall. The game is still fun and many hours of fun can be had here.<br/><br/>The graphics in this game are great. Even now in 2018, each 2 dimensional sprite is distinct and visually interesting. The graphics have aged well and is incredibly simple in its design.<br/><br/>The sound is great in this game. The units and characters have voice actors and several lines. The soundtrack fits with each race and scene. Even the Zerg units with roars, grunts, and snarls have character to them. The player can repeatedly click on a unit to hear humorous lines.<br/><br/>Overall, Starcraft is an excellent game. Even for players that are not Real-time Strategy fans, the game has a lot to offer.
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